Red Miso Studios
Leads

pixaphism: RMS lead

pixaphism is the current lead of Red Miso Studios, where she's developing Sonic V. Previously just the lead pixel artist, these days she's become decent at quite a lot of things. You might have previously known her as "pixelcat".

Website

TheBlad768: RMS co-lead

TheBlad768 manages the Sega Genesis ROM hacking-related projects of RMS. He's the programming wizard who created Sonic Clean Engine, reverse-engineered many sound drivers, and has made countless nail-bitingly hard bosses over the years.

GitHub Page

FoxConED: RMS founder & former lead

FoxConED founded Red Miso Studios back in 2015 and was its leader up until 2024. He can make any guitar roar, no matter if it's chiptune or real, and is a great programmer.

GitHub Page

Sonic V

Project Lead: pixaphism

It's a bit too early to share the current team makeup with you right now, sorry!

S.C.E.

Project Lead: TheBlad768

RMS Staff

  • TheBlad768 — sole programmer, S.C.E. Game Engine;
  • Nichloya — level art and level design edits, sprite art and other things;
  • pixaphism — sprite art, UI art and other things;
  • FoxConED — S.C.E. Level Select font art.

Testing and other help

giovanni.gen, KGL, DeltaW, Narcologer, CatswellMeow, Nintorch, FoxConED, lavagaming1, cuberoot, Vladikcomper, ProjectFM, MarkeyJester, VAdaPEGA

Special Support

cuberoot

Special Thanks

  • various people for their contributions on Github;
  • joshyflip for consulting us on the artwork;
  • Flamewing, devon, RealMalachi and others for their bug fixing guides;
  • Clownacy and other contributors for their work on the Sonic Retro disassemblies;
  • Dolphman for the art of Robotnik's head;
  • SSRG and Sonic Retro.

Hellfire Saga Do note that this reflects the Hellfire team at the state of the project's release. Right now it is effectively disbanded, but is preserved here for the sake of history.

Project Founder: Narcologer

Core Leads: Narcologer, FoxConED, pixaphism, TheBlad768

Music

FoxConED, GENATAR_i, iwontbeforgotten, Gerry Trevino, N-BAH, pixaphism

Level Design

pixaphism, DeltaWooloo

Boss Programming

TheBlad768, Narcologer, MarkeyJester, ProjectFM

Enemy Programming

Narcologer, TheBlad768

UI and Level Art

pixaphism

Sprite Art

pixaphism, Sergey ESN, Dolphman, VAdaPEGA, MarkeyJester, CatswellMeow

Game Engine

TheBlad768

General Programming

TheBlad768, Narcologer, MarkeyJester, lavagaming1, FoxConED

Writing

pixaphism, Hotmilk, Deltawooloo

Miscellaneous

  • SoS - final boss concept art;
  • sndk - support;
  • Solareyn Eylinor - cutscene supervision and trailers.

Retired Staff

These are the people who were in the team at some point during the project's development, but left before the project was complete.

  • savok - general programming, early splash screens, programming development tools, technical infrastructure;
  • SHooTeR - programming, early level design;
  • Naoto - sprite art;
  • JustMe - sprite art;
  • Dakras - sprite art;
  • Trickster - sprite art, some SCZ1 background help;
  • ViruSSoFT - writing;
  • SuperEgg - early level design;
  • LuigiXHero - early level design;
  • AURORAFIELDS - programming, sound driver, error handler mods, level design.

Outside Contributors

Although they have not been a permanent part of the team, their open source or direct contributions have been invaluable to the project.

  • Vladikcomper - programming, improved Kosinski, Error Handler;
  • Flamewing - Ultra DMA Queue, improved Kosinski-M;
  • Devon - HUD and bugfixes;
  • cuberoot - dev tools help;
  • VBL - early draft of the final boss art;
  • shinbaloonba - Sonic & Tails sprites;
  • Skylights - Tikal sprites;
  • teamhedgehog - Honey sprites;
  • kuroya2mouse - Mecha Sonic sprites;
  • Gabriel_aka_Frag - Rouge sprites;
  • John ''Joy'' Tay - FDZ1.2 music, credits music.

Testing and QA

malamus, Valeev, Tailsovich, pbj, KGL


Other Projects A lot of amazing, talented people have worked with us on all of our projects throughout the years. For each one, be sure to check the credits of the respective project!

Website made by pixaphism with help from KGL and savok.